Project piece
Control:
To initiate movement, hover the cursor over a cell and click the left mouse button.
The player can only move one cell at a time.
You must hover over a cell adjacent to the player — when it's valid for movement, the cell will turn red.
The objective is to collect all items and exit the room.
After collecting all items, the door opens to allow the player to leave.
Right mouse button: if pressed, the turn is skipped.
About the Game :
You are a nameless number, a revolutionary sentenced to "erasure" — the deletion of your identity. Somehow, you've escaped your holding cell. But your consciousness is... different: you see more. Cameras. Gazes. Routes. Weak points.
While the world awaits your transformation into a puppet of the regime, you begin your escape. No voice. No name. But with a purpose: survive, recover your memory, and reignite the revolution.
Game Features:
🧠 Your Mind is Your Weapon: See the sightlines of guards and weak spots in security systems.
🔍 Bio-Interfaces & Integrated Cocoons: Interact with living machines and other strange objects.
🧬 Meat-Like Style: A unique 2.5D biopunk visual aesthetic — organic environments that grow, blink, and breathe.
🕯️ No Tutorials. No Explanations. Only you, your instincts, and the constant sense of being hunted.
⚠️ WARNING: This game contains no dialogue. All thoughts are visuals. All responses are actions.
"I'm not a hero. I'm a shadow. But shadows live longer than hero."
Unity Developer: Xaster7777
Level Designer: Ael_Polina
3D Modeller: boychuk23 / Ael_Polina
Sound Designer: pistoletito.
Published | 27 days ago |
Status | Released |
Platforms | HTML5 |
Author | Xaster7777 |
Made with | Unity |
Leave a comment
Log in with itch.io to leave a comment.